Regular readers of this small intersection on the Interweb will know two things. Firstly, that we’ve probably started numerous posts with the phrase “regular readers…”, and secondly that we are video game junkies. Specifically, we have an affinity for most Nintendo-based art forms, as it truly reminds us of our roots, and past lives as NES, SNES and now Wii fanatics. Not to be repetitive, but we’ve talked about how awesome the blurred line between video games and reality has become, which sort of leads us to today’s post.

Again, the likes of the Wii, and moreso the PS3 and XBox 360 have propelled the world of gaming into new, ultra realistic realms. But there was a time when simple 3D, the kind that was popularized by systems including the N64, and Sega Dreamcast, was a feat in and of itself. Given the ability of PC-based artists to render pretty much anything they want, a small group has set out to re-create 8-bit gaming scenes in the raw, junky 3D that pioneered the way for Gran Turisimo, Gears of War, World of Warcraft, and all the rest. They remind us how far gaming has come over the past decade, and answer the what if regarding how Mario Brothers would look according to the standard set 10 years ago.
